Tips for completing the game The Witcher. Passing Game #071

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Tips for completing the game The Witcher. Passing Game #071

The Mystery of the Mirror Master

If you want to get a good ending, during the final quest (Whatever the person says) You will have to face Gunther O'Dimm, the Mirror Master. However, this time it won't be a sword duel, but a mystery. You have to get to the end of the road in the allotted time. Along the way, you will encounter various solutions, none of which is correct. The key to victory is a fast run straight to the house on the hill, which you will see from afar. There you will find a solution and win. Along the way, you will also encounter many phantom opponents who acquire some of the characteristics of the monsters they transform into. This is an obstacle that will prevent you from using any of the oils, signs, or bombs that you would use when fighting regular versions of these monsters.

The riddle can be solved on one condition - if during the quest , no matter what a person sows... Before going to the temple, you completed the side task of meeting Shani and visiting a professor at the Oxenfurt Academy.

The red light is in the west - that's where you'll find the sword...

After a while, you will be attacked by the Leshen phantom - you can also bypass it. Pay attention to the red light beam on the left side.

The sword of the Snake School in the Rock

On a small stone you will find a sword in a stone. This is a good idea, as it is a unique sword from the Snake School Equipment - the Poisonous Silver Snake Sword. Keep running along the road to the mansion, where you will encounter two more gargoyle ghosts - you can also avoid fighting with them. Enter the house. The ground in the corridor will collapse and you will fall.

Once in the ruins, immediately turn left - you will notice one of the mirrors and a broken fountain there. Use the Witcher's senses to explore the wall behind it and you will find the solution to the riddle. To complete this phase, simply destroy the wall with the Aard sign.

As a reward for helping you defeat O'Dimm, Algirdas will give you one of the best swords in the game - the Iris saber. No matter which final you choose, you will receive the Pacta Sunt Servanda achievement/trophy.

A shopaholic

Buy all the available items at the auction at Borsodi's house.

During Open Sesame! - Part I of the quest will take you to an auction in which you can participate. To get this achievement/trophy, you must win all three items that are for sale. In the worst case, you will need 710 kronor for this (it can be 670, of which you can borrow 100 from Vimme when it asks you to participate immediately before the auction). Because of this, you have to choose the seven least toxic potions and activate them in order of the longest-lasting ones. Türkiye'deki en iyi oyun slotlarını çevrimiçi oynayın 7slots güncel giriş
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